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The OBJ model and its companion material or resource files are kept together in a ZIP package, so nothing required by the model is lost.
DAE → OBJ: mesh and MTL packaged in ZIP
OBJ stores mesh geometry, not a complete animated COLLADA scene. The result is a ZIP containing OBJ and generated MTL sidecar files. External textures must be available separately; packaging does not recover missing images or preserve every shader.
Upload a readable DAE and retain the original scene and texture files.
Convert, download ZIP and extract all files together.
Open OBJ with its MTL; compare geometry, normals, scale and materials in the target application.
Conversion settings
Choose settings before adding files. The same settings apply to the whole batch.
A scale of 1 preserves the original size. Scaling changes the geometry, not the declared measurement units.
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Choose File
DAE → OBJ
Drag & drop files here … (or click to select files)
or drop an archive with files
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