DAE to OBJ DAE to OBJ

The OBJ model and its companion material or resource files are kept together in a ZIP package, so nothing required by the model is lost.
DAE → OBJ: mesh and MTL packaged in ZIP

OBJ stores mesh geometry, not a complete animated COLLADA scene. The result is a ZIP containing OBJ and generated MTL sidecar files. External textures must be available separately; packaging does not recover missing images or preserve every shader.

  1. Upload a readable DAE and retain the original scene and texture files.
  2. Convert, download ZIP and extract all files together.
  3. Open OBJ with its MTL; compare geometry, normals, scale and materials in the target application.

Conversion settings

Choose settings before adding files. The same settings apply to the whole batch.

Conversion settings
More options

A scale of 1 preserves the original size. Scaling changes the geometry, not the declared measurement units.

Choose File DAE → OBJ Drag & drop files here … (or click to select files) or drop an archive with files Upload file

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Free uses and credits

One successful conversion is free per account, once across all file converters. After that, each source file is charged at the displayed rate.

Cost in credits: 8.

The exact price is shown before processing starts.

Credits or a free use are spent only after the results are saved. Getting the same ready files again is free.

Paid durations are rounded up to the stated block. You never pay more than the confirmed price. Maximum file limits remain unchanged.

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Credits or a free use are spent only after the results are saved. Getting the same ready files again is free.

Quick start

Convert a DAE mesh into OBJ with MTL files in ZIP.

  1. Upload DAE and retain the original scene and textures
  2. Convert, download ZIP and extract all files together
  3. Open OBJ beside MTL and check geometry, scale and materials

Supported formats

This converter shows the accepted source formats and the result format.

Input files
DAE OBJ 3DS 3MF AC ASSBIN ASSXML BLEND BVH COB DXF FBX GLB GLTF IFC IRR LWO LWS MD2 MD3 MD5MESH MS3D OFF PLY STL X X3D
Result
OBJ

A damaged file or a non-standard codec can still fail even when the extension is supported.

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