MNG is an image file category format. It supports all possible PNG and JPEG compression algorithms (including gamma correction and translucency) in order to create animated images. It was available in the Mozilla browser from 2000 to 2003. Now supported by Konqueror browser. MNG, i.e. Multiple-image Network Graphics, has the closest connection with PNG. In 1995, when they started developing the PNG format, it was decided not to include animation support. For a simple reason: then this feature was used infrequently. And yet, we started working on MNG, that is, the version of PNG that supports animation. The initial version of the MNG specification was born in early 2001. The MNG format is a simplified raster analogue of Adobe Flash. Each frame has many layers, and they can be moved relative to each other, scaled, cropped. This explains the complexity of supporting the MNG format. As a result, the MNG file structure resembles the PNG structure. The only difference is the identification tag. And also that much more options of blocks (chunk) are applied. MNG frames are saved as PNG or JNG. Compared to GIF, this format supports animation. Compared to JPEG, it provides the smallest file size due to compression loss. Compared to PNG, compression is done without distortion. Now MNG is not supported by popular browsers and software, since it was replaced by a simpler APNG format.
WebP is an open-source format for image files, raster images. Created in 2010 by Google for web graphics in order to quickly upload images to web pages. This is the main advantage of WebP files. Compression of images in this format can go with or without loss, depending on what level of quality you want to achieve. Thus, lossless compression is 26% better than in PNG files. If quality loss is acceptable, then compression in WebP format is 25-34% better than in JPEG files. Full support for WebP is not yet available on Firefox, Internet Explorer, and Safari.