RM is a video file format developed by RealNetworks. It uses the RealPlayer player, that is, a program for streaming audio and video files. The format contains audio and video data or links to streaming, which can be played back as it downloads. The RealMedia Player program was in great demand when they connected to the Internet using a modem, and when there was practically no broadband access to the global network. The large compression ratio of the format provided the opportunity to carry out online transmission of video and audio data. The quality of the output file, as a rule, was low. Today, such files are often used in order to broadcast Internet radio and Internet video. In the .RM format, music and video are found on the global network or on Western cable channels, on Internet radio stations. Support for this format is carried out by such mobile phones and smartphones as Nokia, Ericsson, Sony, iPhone, as well as mobile devices that operate on the Google Android operating system. Files with the extension .RM are compressed using proprietary codecs RealVideo and RealAudio. Individual Real Media files can be played using a VLC media player that partially supports RM files.
MTS is a video file format needed to play high resolution videos. Such files require AVCHD technology. This format supports 720p resolution and 1080i resolution. Files with the MTS extension are opened using applications installed on Panasonic and Sony high-resolution camcorders. Company data and developed this format. They are the holders of a general patent for the use of the extension. Appliances from Canon and Hitachi also apply this format. MTS is a type of video file that is popular. He found application in the Blu-ray Disc MPEG-2 Transport System. This is an advanced version of the MPEG-2 Transport Stream format for DVDs, Blu-Ray discs, solid state drives or hard drives. Currently used in most modern camcorders. It will not be a mistake to say that this is an analogue of high quality Full HD video standard. The use of the MTS format can be explained by the fact that, as a rule, cameras record on a removable SDHC memory card, and not on the internal memory of the device, which usually does not happen. This approach provided an opportunity to simplify the design of devices and significantly reduce their size.