SVG is one of the formats of two-dimensional vector graphic files that are created on the basis of documents in XML format. The developer is Adobe Systems, and the name of the format is an abbreviation for Scalable Vector Graphics File. In the SVG format, not only two-dimensional vector images can be created, but also mixed vector-raster images. At the same time, SVG files are text files, and therefore they can be opened in most popular text editors. This extension is able to support both static and animated graphics. At the same time, when working with such files, editing occurs without loss of quality.
JNG is a raster format. It has a close relationship with PNG. The JNG format uses exactly the same structure as PNG. It stores data in the main JPEG stream, is able to store the alpha channel stream in the form of PNG or JPEG, as well as information in the form of text. It also supports gamma and color correction. This image file format uses lossless compression similar to standard .JPEG files. The format was developed as a sub-format for .MNG objects. However, it is quite suitable as a separate raster image format. Some JNG files include an optional alpha channel for transparency. It does not support standard JPEG files. It is also possible to include auxiliary data sections, which may contain information about color space and comments. JNG is a format that is not very popular. Nevertheless, it has such a very good property as a large degree of lossy graphics compression. He also has an alpha channel. Color data is stored in JPEG format. For alpha, there is one of two storage options. It can be compressed using JPEG, like a grayscale picture. Or you can use the same as in PNG, lossless compression. The format is best suited to store texture atlases in mobile games. A good win for a mobile game.